/* Generates a random entity for the bawt */ #include #include int main() { FILE *f, *flogin; char *s; int n, i; time_t now; f=fopen("mech.set", "at"); flogin=fopen("randlogins", "rt"); if((!f)||(!flogin)){ fprintf(stderr, "File open error !#!%%!@!@%"); exit(1); } time(&now); srandom(now); n=1+(int) (50000.0*random()/(RAND_MAX+1.0)); s=malloc(30*sizeof(char)); sprintf(s, "overbot%d", n); fprintf(f, "ENTITY %s\n", s); fprintf(stdout, "ENTITY %s\n", s); n=1+(int) (14.0*random()/(RAND_MAX+1.0)); for(i=0; i